Alibi
One small incident, four suspects, three clue cards.
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Alibi
Today's case is on its way.
- Clue 1
- Clue 2
- Clue 3
Read the clues and the statements, then Question or Accuse.
Three badges for an accusation with no questions, two with one, one with two or more.
Next case at midnight UTC.
How everyone did today appears here once 20 players have finished.
0Played
0%Solved
0Streak
0Best streak
0Perfect
Your card shows the interrogation room, your badges and streak and the days to launch, never who was lying.
Exactly one of them is lying. Question them if you must (it costs a point), then accuse. A new case every day at midnight UTC, harder through the week, with badges, a streak and a spoiler-free result to share. A fan puzzle in the spirit of an RP interrogation scene; none of it is from the game.
How to play
Every case is a short scene of the kind an RP server runs a dozen times a night: something went missing or went wrong at a marina, a diner, a body shop or a dog track, and four people were close enough to be asked about it. Each gives two statements. Three clue cards give you hard facts: a door log, a receipt, a camera, a rota. Exactly one suspect is lying. Read everything, set the statements against the cards and against each other, and accuse. Press Accuse twice on the same suspect: the first press asks, the second confirms. There is one accusation per case.
Question any suspect for one more statement at the cost of a point. An honest suspect only ever adds true detail; a liar may slip again. Three badges for an accusation with no questions, two with one, one with two or more; a wrong accusation closes the case with no badge, and the explanation shows where the lie was. Everyone gets the same case on the same UTC day, and the result you share is your questions and your verdict as emoji, never a name.
The week
- Monday: open and shut: one statement contradicts a clue card.
- Tuesday: open and shut: one statement contradicts a clue card.
- Wednesday: one step removed: clear a suspect first, then catch the lie.
- Thursday: one step removed: clear a suspect first, then catch the lie.
- Friday: a chain: the lie only shows once two alibis have been checked against each other.
- Saturday: a chain: the lie only shows once two alibis have been checked against each other.
- Sunday: a chain: the lie only shows once two alibis have been checked against each other.
Every case is hand-written and then checked by a small solver before it is published: it tries every way the open facts could stand with exactly one liar, and the site will not build a case where more than one suspect could be the liar. The incidents, the names, the businesses and the records are all invented. Nothing here is a character, a location or a story beat from GTA 6, and nothing is presented as official. For a scene to run at your own table, see the daily RP scenario; for a different kind of pressure, work a shift at the Dispatch Desk or vote on the crew's next move in Leonida Nights.
Questions
How do I play?
Read the incident, the three clue cards and the two statements from each of the four suspects. Exactly one suspect is lying. Compare what people say with the clue cards and with each other, then press Accuse on the liar (twice: the second press confirms). You get one accusation.
What does Question do?
Question a suspect and they give one more statement. It costs a point: three badges for an accusation with no questions, two with one question, one with two or more. The extra statement is often where a liar slips, so it is a fair trade on a hard day.
What changes through the week?
Monday and Tuesday cases are open and shut: a statement contradicts a clue card. Wednesday and Thursday take one more step: three alibis check out line by line, so the one nobody can confirm is the lie. Friday to Sunday are chains: the lie only shows when statements are set against each other, with "exactly one liar" in mind.
Is every case fair?
Yes. Each case is written by hand and then checked by a small solver at build time: it tries every way the open facts could be, with exactly one liar, and the site refuses to publish a case where the clues do not force a single answer.
Can I play with a keyboard?
Yes. Every suspect has a Question and an Accuse button: Tab to them and press Enter or Space. The extra statement, the verdict and the explanation are read out by a screen reader.
Is any of this from GTA 6?
No. The incidents, the people, the businesses and the records are invented for the puzzle, in the spirit of an RP interrogation scene. Nothing here is a story beat, a character or a location from the game, and nothing is presented as official.